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- The putImageData() method is one of the canvas method.
- This method is used to puts the image data (from a specified ImageData object) back onto the canvas.
Syntax for putImageData() Method in HTML5 Canvas:
Parameter values for putImageData() Method in HTML5 Canvas:
Parameter |
Description |
imgData |
To specifies imageData object to put back on the canvas. |
x |
To start copy from upper left corner the x-coordinate in pixels. |
y |
To start copy from upper left corner the y-coordinate in pixels |
dirty x |
The horizontal (x) value is used, where to place the image on the canvas in pixels. |
dirty y |
The vertical (y) value is used, where to place the image on the canvas in pixels. |
dirtyWidth |
The width is used to draw the image on the canvas. |
dirtyHeight |
The height is used to draw the image on the canvas. |
Sample Coding for putImageData() Method in HTML5 Canvas:
Code Explanation for putImageData() Method in HTML5 Canvas:
- ”wikitechyCanvas” is used to declare the id value of the canvas tag.
- getElementById: method is used to draw the element from canvas id value.
- getContext(): returns an object that provides methods and properties for drawing on the canvas.
- The fillStyle property is used to fill the green color in rectangle.
- To create a rectangle the value is set as (50, 50, 100, 80) in (x,y,width,height) axis.
- The getImageData(50, 50, 100, 80) is used to copy the above rectangle.
- The image will put back on the canvas using putImageData
(imgData,200 ,50 ).
- button is used to copy the rectangle.
Output for putImageData() Method in HTML5 Canvas:
- <canvas> is used to draw a rectangle with gray color border.
- canvas is used to draw a rectangle an putImageData() method.
- Here the output is displayed by green color rectangle.
-The first rectangle is displayed by (50, 50, 100, 80) in (x,y,width,height) axis.
- The putImageData(imgData,200 ,50 ) is used for copy the rectangle and display the image back on the canvas.
Browser Support for putImageData() Method in HTML5 Canvas:
Tips and Notes
- The getImageData() methodis used to copies the pixel data for a specified rectangle on a canvas.
- The createImageData() method is used to creates a new, blank ImageData object.
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